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MNO - Minutemen NCR Overhaul At Fallout 4 Nexus - Mods And ..
Mod | Info | Dmg Resist | Wgt | Health | CHR | Mats | ||
---|---|---|---|---|---|---|---|---|
No Material | - | - | - | ? | - | - | - | - |
Hot Rod Flames Paint | - | - | Increases Agility with all pieces painted. | ? | - | - | - | Hot Rodder (Issue #1, located at Robotics Disposal Ground) |
Hot Rod Hot Pink Paint | - | - | Increases Agility with all pieces painted. | ? | - | - | - | Hot Rodder (Issue #3, located at West Roxbury Station) |
Hot Rod Shark Paint | - | - | Increases Agility with all pieces painted. | ? | - | - | - | Hot Rodder (Issue #2, located at Atom Cats Garage) |
Minuteman Paint | - | - | Increases Charisma with all pieces painted. | ? | - | - | - | Complete Institute Quest: Nuclear Family and remain a member of The Institute. |
Military Paint | - | - | Increases Strength with all pieces painted. | ? | - | - | 0.5 | Adhesive (2), Aluminum (4), Nuclear Material (1) |
Vault-Tec Paint | - | - | Increases Charisma with all pieces painted. | ? | - | - | 0.5 | Adhesive (1), Aluminum (2), Plastic (1) |
Explosive Shielding | - | Reduces Damage from explosions. | ? | ? | ? | ? | Adhesive (4), Aluminum (2), Ceramic (4) | |
Titanium Plating | - | Increases Armor Health. | ? | ? | ? | ? | Adhesive (4), Aluminum (5), Steel (2) | |
Lead Plating | - | Increases Radiation Resistance. | ? | ? | ? | ? | Adhesive (5), Aluminum (4), Circuitry (2), Fiber Optics (4), Lead (4) | |
Prism Shielding | - | Increases Energy Resistance. | ? | ? | ? | ? | Adhesive (4), Aluminum (2), Nuclear Material (4), Rubber (4) | |
Winterized Coating | - | - | Increased Energy Resistance. | ? | ? | ? | ? | Adhesive (4), Aluminum (3), Rubber (6) |
Fallout 4 Minutemen Armory
- Is there a mod that replaces the Minutemen gear with combat armor, military fatigues and combat rifles? - posted in Fallout 4 Discussion: I know there was one, because I had it, but I had to do a clean install as my game messed up and I cant find it anywhere.
- Finishing Fallout 4's Nuclear Option quest this way gives you the Minutemen Ending, but you are now free to go piss off factions or supermax your character without worrying about the main quest. Get the Minutemen Ending Just one loose end to tie up. Before teleporting, you're faced with a choice.